Play Most Likely To on one phone, tablet or laptop. A card asks who is most likely to do something, from “invent a new flavor of ice cream” to “know where every file is saved”, and the group decides. Everyone points at once, or votes in secret on the phone, and the person picked gets the title. It works for 3 to 12 players, with decks of original, kind questions for kids, families, friends, work teams and classrooms. It is free, needs no sign-up and keeps working offline once the page has loaded.
How to play Most Likely To
- Type in 3 to 12 names, pick the decks, and press Start. Put the phone where everyone can see it.
- Each round one person, the reader, reads the card out loud: “Who is most likely to…”. The reader changes every round.
- Everyone points: count to three and everyone points at someone, themselves included. The reader taps whoever got the most fingers, or No clear winner when the pointing is split, and confirms.
- The person picked gets the title for that card. Tap Next card for the next question.
- Rather not play a card? The reader taps Skip and a new card comes up. Everyone has one skip by default.
- After 10 rounds (or 20, or Endless), or when you tap End, you see every title and who won it. The players with the most titles share the top spot, and nobody is ranked last.
The complete Most Likely To rules cover ties, self-votes, skips and the secret vote in detail.
Point together or vote in secret
Pointing is quick and loud: the whole round takes about half a minute, and the reactions are the best part. Some questions are easier to answer without everyone watching, though, and some groups just like a surprise. Choose Secret vote on the setup screen and the phone goes round the table instead. Each person picks a name in private, behind a pass screen that asks everyone else to look away. When the last vote is in, the reveal shows how many votes each person got and who gets the title. If two or more people tie on the most votes, they share it.
The secret vote shows counts only. It never shows who voted for whom, so nobody has to explain a vote unless they want to. Made a mistake? Undo takes back the whole round, and the card comes back for another go.
Decks for kids, families, friends, work and classrooms
- Kids (6–12): playful futures and talents, like who is most likely to adopt a pet dragon or build the tallest pillow fort.
- Family: questions for every age at once, from the best bedtime story to who always knows where the remote is.
- Friends (teens+): travel plans, hobbies and big dreams, still clean and kind.
- Work: icebreakers a manager could read out at a team meeting, such as who is most likely to fix the printer without a manual.
- Classroom: kind questions about helping, curiosity and future jobs, for a class and its teacher.
Each deck has over 120 cards, all written for this site. You can mix decks, and no card comes up twice in a game until every card in your decks has been played. The game also remembers the cards you saw recently on this device and deals fresh ones first.
Your own questions
Tap Add my prompts on the setup screen to write your own “most likely to” questions: a trip you just took, a family joke or a team project. Each can be 3 to 140 characters, and you can keep up to 100 on this device. Then pick the My prompts deck, on its own or mixed with the built-in cards.
Quick tips
- Ask for a reason after each reveal. The stories behind the votes are the best part of the game.
- Use the secret vote for bigger groups, where pointing gets hard to count.
- With younger children, pick the Kids deck and keep it to 10 rounds.
The Most Likely To hosting tips help you choose decks, write good questions of your own and keep the game kind.
More party games
Most Likely To is one of our party games for a group sharing one screen. For more laughs with the same group, try Truth or Dare, act out words in Charades or find the bluffer in Imposter. Our family games have more ideas for all ages.


